rolling dice is a bit cleaner
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parent
f02caacbb5
commit
267ad38fb1
10
bot.go
10
bot.go
@ -3,11 +3,11 @@ package main
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import (
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import (
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"fmt"
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"fmt"
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"github.com/thoj/go-ircevent"
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"github.com/thoj/go-ircevent"
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"math/rand"
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"os"
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"os"
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"strconv"
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"strings"
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"strings"
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"time"
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"time"
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"math/rand"
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"strconv"
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)
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)
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type Bot struct {
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type Bot struct {
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@ -51,7 +51,7 @@ var dict = map[string]string{
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var argmap = map[string]int{
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var argmap = map[string]int{
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".set": 4,
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".set": 4,
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".print": 3,
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".print": 3,
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".roll": 1,
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".d": 1,
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".mode": 1,
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".mode": 1,
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".rmmode": 1,
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".rmmode": 1,
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".dm": 1,
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".dm": 1,
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@ -71,7 +71,7 @@ func fillCharmap(nick string, cat string, item string, val string) {
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func roll(amount int, side int) int {
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func roll(amount int, side int) int {
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var numbers = make([]int, amount)
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var numbers = make([]int, amount)
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var finaln = 0;
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var finaln = 0
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for i := 0; i < amount; i++ {
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for i := 0; i < amount; i++ {
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number := rand.Intn(side) + 1
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number := rand.Intn(side) + 1
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@ -138,7 +138,7 @@ func (b *Bot) Command(nick string, msg string) {
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}
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}
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break
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break
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case ".roll":
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case ".d":
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amount, _ := strconv.Atoi(strings.Split(args[0], "d")[0])
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amount, _ := strconv.Atoi(strings.Split(args[0], "d")[0])
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side, _ := strconv.Atoi(strings.Split(args[0], "d")[1])
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side, _ := strconv.Atoi(strings.Split(args[0], "d")[1])
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