package OSRIC::Class::Assassin; use parent qw(OSRIC::Class); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 120 } sub get_gold { (d(6, 2) * 10) } # 2d6 * 10 # The starting HP of the class: sub get_hp { d(6) } # Minimum score requirements: sub minimum_scores { { str => 12, dex => 12, con => 6, int => 11, wis => 6, cha => 0, } } 1;