package OSRIC::Class::Druid; use parent qw(OSRIC::Class); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 180 } sub get_gold { (d(6, 3) * 10) } # 3d6 * 10 # The starting HP of the class: sub get_hp { d(8) } # Minimum score requirements: sub minimum_scores { { str => 6, dex => 6, con => 6, int => 6, wis => 12, cha => 15, } } 1;