package OSRIC::Class::Illusionist; use parent qw(OSRIC::Class); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 80 } sub get_gold { (d(4, 2) * 10) } # 2d4 * 10 # The starting HP of the class: sub get_hp { d(4) } # Minimum score requirements: sub minimum_scores { { str => 6, dex => 16, con => 0, int => 15, wis => 6, cha => 6, } } 1;