package OSRIC::Class::Ranger; use parent qw(OSRIC::Class); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 200 } sub get_gold { ((d(6, 3) + 2) * 10) } # (3d6 + 2) * 10 # The starting HP of the class: sub get_hp { d(8) } # Minimum score requirements: sub minimum_scores { { str => 13, dex => 6, con => 14, int => 13, wis => 14, cha => 6, } } 1;