package OSRIC::Classes::Assassin; use parent qw(Classes); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 80 } sub get_gold { ((d(4) + d(4)) * 10) } # 2d4 * 10 # Minimum score requirements: sub minimum_scores { { str => 6, dex => 16, con => 0, int => 15, wis => 6, cha => 6, } } 1;