package OSRIC::Classes::Fighter; use parent qw(Classes); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 200 } sub get_gold { (((d(6) + d(6) + d(6)) + 2) * 10) } # (3d6 + 2) * 10 # Minimum score requirements: sub minimum_scores { { str => 9, dex => 6, con => 7, int => 3, wis => 6, cha => 6, } } 1;