package OSRIC::Class::Thief; use parent qw(OSRIC::Class); use OSRIC::Util qw/d/; # A sub to get the maximum amount of starting gold (for sorting) and one to get # an actual amount of starting gold: sub max_starting_gold { 120 } sub get_gold { ((d(6) + d(6)) * 10) } # 2d6 * 10 # Minimum score requirements: sub minimum_scores { { str => 6, dex => 9, con => 6, int => 6, wis => 0, cha => 6, } } 1;